Simulate Navigation
In this guide, you will learn how to compute a route between a departure point and a destination point, render the route on an interactive map, and then simulate navigation along the route.
How It Works
This example demonstrates the following features:
- Compute a route.
- Simulate navigation on route.

Initial map screen

Computed route

Started navigation simulation on route
Build the Main Application
Define the main application widget, MyApp.
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return const MaterialApp(debugShowCheckedModeBanner: false, title: 'Simulate Navigation', home: MyHomePage());
}
}
Handle Map and Route Functionality
Create the stateful widget, MyHomePage , which will handle the map and routing functionality.
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key});
@override
State<MyHomePage> createState() => _MyHomePageState();
}
Define State Variables and Methods
Within _MyHomePageState , define the necessary state variables and methods to manage the map and routing.
class _MyHomePageState extends State<MyHomePage> {
late GemMapController _mapController;
late NavigationInstruction currentInstruction;
bool _areRoutesBuilt = false;
bool _isSimulationActive = false;
// We use the progress listener to cancel the route calculation.
TaskHandler? _routingHandler;
// We use the progress listener to cancel the navigation.
TaskHandler? _navigationHandler;
@override
void dispose() {
GemKit.release();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text("Simulate Navigation", style: TextStyle(color: Colors.white)),
backgroundColor: Colors.deepPurple[900],
actions: [
if (!_isSimulationActive && _areRoutesBuilt)
IconButton(
onPressed: _startSimulation,
icon: const Icon(Icons.play_arrow, color: Colors.white),
),
if (_isSimulationActive)
IconButton(
onPressed: _stopSimulation,
icon: const Icon(Icons.stop, color: Colors.white),
),
if (!_areRoutesBuilt)
IconButton(
onPressed: () => _onBuildRouteButtonPressed(context),
icon: const Icon(Icons.route, color: Colors.white),
),
],
),
body: Stack(
children: [
GemMap(key: ValueKey("GemMap"), onMapCreated: _onMapCreated, appAuthorization: projectApiToken),
if (_isSimulationActive)
Positioned(
top: 10,
left: 10,
child: Column(
children: [
NavigationInstructionPanel(instruction: currentInstruction),
const SizedBox(height: 10),
FollowPositionButton(onTap: () => _mapController.startFollowingPosition()),
],
),
),
if (_isSimulationActive)
Positioned(
bottom: MediaQuery.of(context).padding.bottom + 10,
left: 0,
child: NavigationBottomPanel(
remainingDistance: getFormattedRemainingDistance(currentInstruction),
eta: getFormattedRemainingDistance(currentInstruction),
remainingDuration: getFormattedETA(currentInstruction),
),
),
],
),
resizeToAvoidBottomInset: false,
);
}
void _onMapCreated(GemMapController controller) {
_mapController = controller;
}
// Custom method for calling calculate route and displaying the results.
void _onBuildRouteButtonPressed(BuildContext context) {
// Define the departure.
final departureLandmark = Landmark.withLatLng(latitude: 48.802081763044654, longitude: 2.12978950646124);
// Define the destination.
final destinationLandmark = Landmark.withLatLng(latitude: 48.945095985397906, longitude: 2.687421307353545);
// Define the route preferences.
final routePreferences = RoutePreferences();
_showSnackBar(context, message: 'The route is calculating.');
// Calling the calculateRoute SDK method.
// (err, results) - is a callback function that gets called when the route computing is finished.
// err is an error enum, results is a list of routes.
_routingHandler = RoutingService.calculateRoute([departureLandmark, destinationLandmark], routePreferences, (
err,
routes,
) async {
// If the route calculation is finished, we don't have a progress listener anymore.
_routingHandler = null;
ScaffoldMessenger.of(context).clearSnackBars();
// If there aren't any errors, we display the routes.
if (err == GemError.success) {
// Get the routes collection from map preferences.
final routesMap = _mapController.preferences.routes;
// Display the routes on map.
for (final route in routes) {
routesMap.add(route, route == routes.first, label: getMapLabel(route));
}
// Center the camera on routes.
_mapController.centerOnRoutes(routes: routes);
}
setState(() {
_areRoutesBuilt = true;
});
});
}
// Method for starting the simulation and following the position,
void _startSimulation() {
final routes = _mapController.preferences.routes;
_mapController.preferences.routes.clearAllButMainRoute();
if (routes.mainRoute == null) {
_showSnackBar(context, message: "No main route available");
return;
}
_navigationHandler = NavigationService.startSimulation(
routes.mainRoute!,
null,
onNavigationInstruction: (instruction, events) {
setState(() {
_isSimulationActive = true;
});
currentInstruction = instruction;
},
onError: (error) {
// If the navigation has ended or if and error occurred while navigating, remove routes.
setState(() {
_isSimulationActive = false;
_cancelRoute();
});
if (error != GemError.cancel) {
_stopSimulation();
}
return;
},
);
// Set the camera to follow position.
_mapController.startFollowingPosition();
}
// Method for removing the routes from display,
void _cancelRoute() {
// Remove the routes from map.
_mapController.preferences.routes.clear();
if (_routingHandler != null) {
// Cancel the navigation.
RoutingService.cancelRoute(_routingHandler!);
_routingHandler = null;
}
setState(() {
_areRoutesBuilt = false;
});
}
// Method to stop the simulation and remove the displayed routes,
void _stopSimulation() {
// Cancel the navigation.
NavigationService.cancelNavigation(_navigationHandler!);
_navigationHandler = null;
_cancelRoute();
setState(() => _isSimulationActive = false);
}
// Method to show message in case calculate route is not finished,
void _showSnackBar(BuildContext context, {required String message, Duration duration = const Duration(hours: 1)}) {
final snackBar = SnackBar(content: Text(message), duration: duration);
ScaffoldMessenger.of(context).showSnackBar(snackBar);
}
}
Class for the Follow Position Button
Define a button that allows the user to recenter the map on their position.
class FollowPositionButton extends StatelessWidget {
const FollowPositionButton({super.key, required this.onTap});
final VoidCallback onTap;
@override
Widget build(BuildContext context) {
return InkWell(
onTap: onTap,
child: Container(
height: 50,
padding: const EdgeInsets.symmetric(horizontal: 10),
decoration: BoxDecoration(
color: Colors.white,
borderRadius: const BorderRadius.all(Radius.circular(20)),
boxShadow: [
BoxShadow(
color: Colors.grey.withValues(alpha: 0.5),
spreadRadius: 5,
blurRadius: 7,
offset: const Offset(0, 3),
),
],
),
child: const Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Icon(Icons.navigation),
Text(
'Recenter',
style: TextStyle(color: Colors.black, fontSize: 16, fontWeight: FontWeight.w600),
),
],
),
),
);
}
}
Top Navigation Instruction Panel
class NavigationInstructionPanel extends StatelessWidget {
final NavigationInstruction instruction;
const NavigationInstructionPanel({super.key, required this.instruction});
@override
Widget build(BuildContext context) {
return Container(
width: MediaQuery.of(context).size.width - 20,
height: MediaQuery.of(context).size.height * 0.2,
padding: const EdgeInsets.all(10),
decoration: BoxDecoration(color: Colors.black, borderRadius: BorderRadius.circular(15)),
child: Row(
mainAxisAlignment: MainAxisAlignment.start,
children: [
Container(
padding: const EdgeInsets.all(20),
width: 100,
child: instruction.nextTurnDetails != null && instruction.nextTurnDetails!.abstractGeometryImg.isValid
? Image.memory(
instruction.nextTurnDetails!.abstractGeometryImg.getRenderableImageBytes(
size: Size(200, 200),
format: ImageFileFormat.png,
)!,
gaplessPlayback: true,
)
: const SizedBox(), // Empty widget
),
SizedBox(
width: MediaQuery.of(context).size.width - 150,
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.start,
children: [
Text(
getFormattedDistanceToNextTurn(instruction),
textAlign: TextAlign.left,
style: const TextStyle(color: Colors.white, fontSize: 25, fontWeight: FontWeight.w600),
overflow: TextOverflow.ellipsis,
),
Text(
instruction.nextStreetName,
style: const TextStyle(color: Colors.white, fontSize: 20, fontWeight: FontWeight.w600),
overflow: TextOverflow.ellipsis,
),
],
),
),
],
),
);
}
}