Map Camera
Map Camera object.
Functions
Generate a position at lon,lat in degrees, with respect to surface of focused sphere, altitude in meters above sphere (sea level), oriented toward the center of the sphere, north up.
Generate a position and orientation relative to, and oriented toward/centered on, a target position which is relative to the focused sphere (orientation relative to target).
Generate a position and orientation relative to a target position, looking in any direction relative to the direction toward the target, all in the coordinate system of the focused target.
Generate a position and orientation relative to, and oriented toward/centered on, a target position which is relative to the focused sphere (orientation relative to sphere).
Generate a position at lon,lat in degrees, with respect to surface of focused sphere, altitude in meters above sphere (sea level), oriented toward the specified heading, pitch and roll.
True if keeps a reference to a C++ SDK object False if keeps a C++ SDK object
Restore camera state from a previous save session buffer.
Save camera state as binary internal format.
Set camera orientation, with respect to surface of focused sphere, and current camera position, using heading in degrees (0=N, 90=E, 180=S, 270=W).
Set camera lon,lat position in degrees, with respect to surface of focused sphere, altitude in meters above sphere (sea level), oriented toward the center of the sphere, north up.
Set camera looking toward a target position, all in the coordinate system of the focused target.
Set camera relative to a target position, looking in any direction relative to the direction toward the target, all in the coordinate system of the focused target.
Set camera looking toward a target position, all in the coordinate system of the focused sphere.