set Camera Relative To Target
external fun setCameraRelativeToTarget(targetLonLatDegAltMeters: Coordinates, targetHeadingPitchRollDeg: Tuple3d, cameraHeadingPitchDegDistanceMeters: Tuple3d, cameraHeadingPitchRollDeg: Tuple3d)
Set camera relative to a target position, looking in any direction relative to the direction toward the target, all in the coordinate system of the focused target.
Parameters
target Lon Lat Deg Alt Meters
desired lon, lat and alt for target
target Heading Pitch Roll Deg
desired heading, pitch and roll for target
camera Heading Pitch Deg Distance Meters
desired heading pitch and distance for camera
camera Heading Pitch Roll Deg
desired heading pitch and roll for camera