RenderingUtils

Rendering Utility Interface

Constructors

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constructor()

Properties

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Address of native referenced object. nullptr if not referencing any native allocated object. Note native allocation will happen only once.

Functions

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external fun drawText(bitmap: IBitmap, text: String, fontSize: Int, topLeft: Xy? = null, fontColor: Rgba? = null, outerSize: Int = 0, outerColor: Rgba? = null, angle: Float = 0.0f)

Render the specified text using the specified parameters into a bitmap.

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fun finalize()

Overrides finalize that garbage collector will call when needed.

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external fun getTextSize(text: String, fontSize: Int): Size?

Get the specified text size

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True if keeps a reference to a C++ SDK object False if keeps a C++ SDK object

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operator fun not(): Boolean

Checks if this object is valid.

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fun release()

Releases the native referenced value of this object if: