Size

Size representation based on pixels

Constructors

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constructor()
constructor(address: Long)
constructor(width: Number = 0, height: Number = 0)

Properties

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Address of native referenced object. nullptr if not referencing any native allocated object. Note native allocation will happen only once.

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var height: Int

Height of a rectangle, in pixels, such as a viewport, or the screen.

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var width: Int

Width of a rectangle, in pixels, such as a viewport, or the screen.

Functions

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fun finalize()

Overrides finalize that garbage collector will call when needed.

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external fun isEmpty(): Boolean

Returns true if both dimensions are set to 0

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True if keeps a reference to a C++ SDK object False if keeps a C++ SDK object

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operator fun not(): Boolean

Checks if this object is valid.

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fun release()

Releases the native referenced value of this object if: