PositionPublishingPreferences

Preferences object for position publishing

Constructors

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constructor()
constructor(address: Long)
constructor(enable: Boolean, intervalSec: Int = 1, liveOnly: Boolean = true, type: EDataType = EDataType.ImprovedPosition)

Properties

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Address of native referenced object. nullptr if not referencing any native allocated object. Note native allocation will happen only once.

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Enable / disable position publishing

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Location time interval publishing (seconds, default is 1 sec)

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Publish only live locations ( default true )

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Position type to be published. Can be sense::EDataType::ImprovedPosition or sense::EDataType::Position

Functions

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fun finalize()

Overrides finalize that garbage collector will call when needed.

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True if keeps a reference to a C++ SDK object False if keeps a C++ SDK object

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operator fun not(): Boolean

Checks if this object is valid.

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fun release()

Releases the native referenced value of this object if: