Gem Open GLRenderer
class GemOpenGLRenderer(texture: SurfaceTexture, worker: GemOpenGLRenderer.Worker, context: Context) : Choreographer.FrameCallback
Types
Functions
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Captures a screenshot asynchronously
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Captures a screenshot after the next frame is rendered This ensures the screenshot contains the most up-to-date content
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Captures a screenshot synchronously using Future
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Gets the current target frame rate
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Gets the current surface dimensions
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Sets the target frame rate for rendering