Maps SDK for Android
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Maps SDK for Android
Maps SDK for Android
/
com.magiclane.sdk.core
/
GemTextureWorker
Gem
Texture
Worker
class
GemTextureWorker
(
val
context
:
Context
)
:
GemOpenGLRenderer.Worker
Members
Constructors
Gem
Texture
Worker
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constructor
(
context
:
Context
)
Types
Companion
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object
Companion
Touch
Event
Custom
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data
class
TouchEventCustom
(
val
eventType
:
ETouchEvent
,
val
pointerId
:
Int
,
val
x
:
Float
,
val
y
:
Float
,
var
valid
:
Boolean
=
true
)
Properties
context
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open
override
val
context
:
Context
gl
Context
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var
glContext
:
OpenGLContext
?
map
View
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val
mapView
:
MapView
?
on
Default
Map
View
Created
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var
onDefaultMapViewCreated
:
(
MapView
)
->
Unit
?
on
Draw
Frame
Custom
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var
onDrawFrameCustom
:
(
GL10
?
)
->
Unit
?
on
Screen
Created
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var
onScreenCreated
:
(
Screen
)
->
Unit
?
Functions
add
Touch
Event
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fun
addTouchEvent
(
touchEvent
:
GemTextureWorker.TouchEventCustom
)
fun
addTouchEvent
(
eventType
:
ETouchEvent
,
pointerId
:
Int
,
x
:
Float
,
y
:
Float
)
force
Render
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fun
forceRender
(
)
get
GLContext
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fun
getGLContext
(
)
:
OpenGLContext
?
get
Screen
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fun
getScreen
(
)
:
Screen
?
get
Viewport
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fun
getViewport
(
)
:
Rect
?
is
Render
Needed
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open
override
fun
isRenderNeeded
(
)
:
Boolean
on
Create
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open
override
fun
onCreate
(
)
on
Dispose
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open
override
fun
onDispose
(
)
on
Draw
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open
override
fun
onDraw
(
)
:
Boolean
on
Surface
Changed
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open
override
fun
onSurfaceChanged
(
width
:
Int
,
height
:
Int
)
restore
Map
View
State
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fun
restoreMapViewState
(
mapView
:
MapView
)
save
Map
View
State
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fun
saveMapViewState
(
mapView
:
MapView
)
set
GLContext
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fun
setGLContext
(
glContext
:
OpenGLContext
?
)
set
Map
View
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fun
setMapView
(
mapView
:
MapView
?
)