Projection object
Get the projection type
Address of native referenced object. nullptr if not referencing any native allocated object. Note native allocation will happen only once.
Check if two projection are equal
Check if this is a default object (nothing was modified on it since creation)
Check empty projection
Reset the object to default
Overrides finalize that garbage collector will call when needed.
True if keeps a reference to a C++ SDK object False if keeps a C++ SDK object
Checks if this object is valid.
Releases the native referenced value of this object if: