Social Overlay
SocialOverlay object. This behaves like a singleton, i.e. all instances are sharing behind the same API interface
Properties
Inherited properties
Functions
Link copied to clipboard
Add a comment to report
Link copied to clipboard
external fun addLabel(result: OverlayItem, coordinates: Coordinates, image: String, name: String, details: DataBuffer, validitySec: Int, listener: ProgressListener, labelCategoryId: Int = -1): Int
Add a social label
Link copied to clipboard
Cancel the current active search / refresh
Link copied to clipboard
Confirm an existing report as in effect
Link copied to clipboard
Delete an owned report
Link copied to clipboard
Denied an existing report as not in effect anymore
Link copied to clipboard
Get report snapshot
Link copied to clipboard
external fun prepareReporting(categoryId: Int = 0, dataSource: DataSource = PositionService.dataSource!!): Int
Prepare reporting
Link copied to clipboard
Prepare reporting
Link copied to clipboard
Register the given "listener" for the given "item"
Link copied to clipboard
external fun report(prepareId: Int, categoryId: Int, listener: ProgressListener, description: String? = null, params: ParameterList? = null, snapshot: Image? = null): Int
Report an social event
Link copied to clipboard
Sets the label overlay listener
Link copied to clipboard
Unregister the given "listener" for the given "item"
Link copied to clipboard
external fun updateReport(item: OverlayItem, params: ParameterList, listener: ProgressListener): Int
Update an existing report description & parameters