OverlayCategory

OverlayCategory object.

Constructors

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constructor()
constructor(address: Long)

Properties

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Address of native referenced object. nullptr if not referencing any native allocated object. Note native allocation will happen only once.

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val image: Image?

The category image

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val name: String?

The category name

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The parent overlay uid

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Gets the category sub-categories

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val uid: Int

The unique ID of the category within the overlay.

Functions

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fun finalize()

Overrides finalize that garbage collector will call when needed.

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external fun hasSubcategories(): Boolean

Check if category has subcategories

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True if keeps a reference to a C++ SDK object False if keeps a C++ SDK object

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operator fun not(): Boolean

Checks if this object is valid.

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fun release()

Releases the native referenced value of this object if: