Sound playing preferences interface.
Address of native referenced object. nullptr if not referencing any native allocated object. Note native allocation will happen only once.
The audio stream type.
Returns the granting delay in milliseconds.
The maximum playing time in seconds. Zero means no restriction. Note: Playing time is between 0 and 255 seconds. Note: Default is 0.
The volume of the playing sound. Note: Volume is between 0 and 10. Note: Default is 5.
Overrides finalize that garbage collector will call when needed.
True if keeps a reference to a C++ SDK object False if keeps a C++ SDK object
Checks if this object is valid.
Releases the native referenced value of this object if: