ContentStore

Allows access to the content store items information in an active catalog and also to browse the store similar with folders and files in a file system.

Constructors

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constructor()
constructor(address: Long)

Properties

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Address of native referenced object. nullptr if not referencing any native allocated object. Note native allocation will happen only once.

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Store filter list Filtered list should be requested via a call to asyncGetStoreFilteredList

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Transfer statistics

Functions

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fun asyncGetStoreContentList(type: EContentType, onStarted: OnStarted? = null, onProgress: OnProgress? = null, onCompleted: OnContentStoreAsyncCompleted? = null, onStatusChanged: OnStatusChanged? = null): Pair<ErrorCode, ProgressListener>

Asynchronously gets a store content list

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fun asyncGetStoreFilteredList(type: EContentType, countries: ArrayList<String>, area: GeographicArea, onStarted: OnStarted? = null, onProgress: OnProgress? = null, onCompleted: OnContentStoreAsyncCompleted? = null, onStatusChanged: OnStatusChanged? = null): Pair<ErrorCode, ProgressListener>

Asynchronously search the store content with given filters

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external fun cancel(listener: ProgressListener)

Cancels an asynchronous operation

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Check for update on the given content type

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Creates a content updater for the given content type

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fun finalize()

Overrides finalize that garbage collector will call when needed.

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external fun getItemById(contentId: Long): ContentStoreItem?

Gets the extras item having the specified ID.

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Gets access to the installed content list

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Gets access to the store content list

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True if keeps a reference to a C++ SDK object False if keeps a C++ SDK object

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operator fun not(): Boolean

Checks if this object is valid.

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fun release()

Releases the native referenced value of this object if:

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external fun setParallelDownloadsLimit(count: Int)

Set parallel downloads count Note: Default is 0 (unlimited)