visibility property
Returns whether the object is visible.
Returns
- (
bool) The object's visibility state.
Implementation
bool get visibility {
final OperationResult resultString = objectMethod(
_pointerId,
'MapSceneObject',
'getVisibility',
);
return resultString['result'];
}
Sets the object's visibility.
Parameters
vis: (bool) Desired visibility state.
Implementation
set visibility(final bool vis) {
objectMethod(_pointerId, 'MapSceneObject', 'setVisibility', args: vis);
}