visibility property

bool get visibility

Returns whether the object is visible.

Returns

  • (bool) The object's visibility state.

Implementation

bool get visibility {
  final OperationResult resultString = objectMethod(
    _pointerId,
    'MapSceneObject',
    'getVisibility',
  );

  return resultString['result'];
}
set visibility (bool vis)

Sets the object's visibility.

Parameters

  • vis: (bool) Desired visibility state.

Implementation

set visibility(final bool vis) {
  objectMethod(_pointerId, 'MapSceneObject', 'setVisibility', args: vis);
}