addMarker method

void addMarker(
  1. Marker marker, {
  2. MarkerRenderSettings? settings,
  3. int index = -1,
})

Add a new sketch with specific render settings.

Parameters

  • IN marker The marker added to the collection
  • IN settings The marker render settings
  • IN index The new marker position in collection. -1 means at the collection end ( topmost )

Implementation

void addMarker(final Marker marker,
    {MarkerRenderSettings? settings, int index = -1}) {
  settings ??= MarkerRenderSettings();
  objectMethod(pointerId, 'MarkerSketches', 'addSketches',
      args: <String, Object>{
        'marker': marker.pointerId,
        'settings': settings,
        'index': index,
      });
}