visibility property

bool get visibility

Gets the object visibility.

Implementation

bool get visibility {
  final OperationResult resultString = objectMethod(
    _pointerId,
    'MapSceneObject',
    'getVisibility',
  );

  return resultString['result'];
}
set visibility (bool vis)

Sets the object visibility.

Implementation

set visibility(final bool vis) {
  objectMethod(_pointerId, 'MapSceneObject', 'setVisibility', args: vis);
}