OverlayMutableCollection class Maps & 3D Scene
Mutable overlays collection.
This class should not be instantiated directly. Instead, use the related methods from AlarmService.
- Inheritance
-
- Object
- OverlayCollection
- OverlayMutableCollection
Constructors
Properties
Methods
-
add(
int overlayId) → void - Add an online overlay to the collection.
-
addCategory(
{required int overlayId, required int categoryId}) → void - Add an online overlay category to the collection.
-
clear(
) → void - Clear all overlays in collection.
-
contains(
int overlayId) → bool -
Check if an overlay is in the collection.
inherited
-
containsCategory(
int overlayId, int categoryId) → bool -
Check if overlay is added to the collection.
inherited
-
getOverlayAt(
int index) → OverlayInfo? -
Get the overlay at the specified index.
inherited
-
getOverlayByUId(
int overlayUid) → OverlayInfo? -
Get the overlay having the specified UID.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
registerAutoReleaseObject(
int pointerId) → void -
Registers an object for auto release.
inherited
-
remove(
int overlayId) → GemError - Remove the overlay from the collection.
-
removeCategory(
{required int overlayId, required int categoryId}) → GemError - Remove the overlay from the collection.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited