Point4d constructor

Point4d({
  1. double x = 0.0,
  2. double y = 0.0,
  3. double z = 0.0,
  4. double w = 0.0,
})

Constructor for the point class

Implementation

Point4d({this.x = 0.0, this.y = 0.0, this.z = 0.0, this.w = 0.0});